From 064c9d45ff10fec5d735c49999212881e93a0fd4 Mon Sep 17 00:00:00 2001 From: Nicolas George Date: Thu, 31 Aug 2017 17:05:31 +0200 Subject: [PATCH] doc: update filter_design.txt. --- doc/filter_design.txt | 251 +++++++++++++++++++++++------------------- 1 file changed, 135 insertions(+), 116 deletions(-) diff --git a/doc/filter_design.txt b/doc/filter_design.txt index e8a7c53ee9..885b19b6f6 100644 --- a/doc/filter_design.txt +++ b/doc/filter_design.txt @@ -5,7 +5,7 @@ This document explains guidelines that should be observed (or ignored with good reason) when writing filters for libavfilter. In this document, the word “frame” indicates either a video frame or a group -of audio samples, as stored in an AVFilterBuffer structure. +of audio samples, as stored in an AVFrame structure. Format negotiation @@ -35,32 +35,31 @@ Format negotiation to set the formats supported on another. -Buffer references ownership and permissions -=========================================== +Frame references ownership and permissions +========================================== Principle --------- - Audio and video data are voluminous; the buffer and buffer reference + Audio and video data are voluminous; the frame and frame reference mechanism is intended to avoid, as much as possible, expensive copies of that data while still allowing the filters to produce correct results. - The data is stored in buffers represented by AVFilterBuffer structures. - They must not be accessed directly, but through references stored in - AVFilterBufferRef structures. Several references can point to the - same buffer; the buffer is automatically deallocated once all - corresponding references have been destroyed. + The data is stored in buffers represented by AVFrame structures. + Several references can point to the same frame buffer; the buffer is + automatically deallocated once all corresponding references have been + destroyed. The characteristics of the data (resolution, sample rate, etc.) are stored in the reference; different references for the same buffer can show different characteristics. In particular, a video reference can point to only a part of a video buffer. - A reference is usually obtained as input to the start_frame or - filter_frame method or requested using the ff_get_video_buffer or - ff_get_audio_buffer functions. A new reference on an existing buffer can - be created with the avfilter_ref_buffer. A reference is destroyed using - the avfilter_unref_bufferp function. + A reference is usually obtained as input to the filter_frame method or + requested using the ff_get_video_buffer or ff_get_audio_buffer + functions. A new reference on an existing buffer can be created with + av_frame_ref(). A reference is destroyed using + the av_frame_free() function. Reference ownership ------------------- @@ -73,17 +72,13 @@ Buffer references ownership and permissions Here are the (fairly obvious) rules for reference ownership: - * A reference received by the filter_frame method (or its start_frame - deprecated version) belongs to the corresponding filter. + * A reference received by the filter_frame method belongs to the + corresponding filter. - Special exception: for video references: the reference may be used - internally for automatic copying and must not be destroyed before - end_frame; it can be given away to ff_start_frame. + * A reference passed to ff_filter_frame is given away and must no longer + be used. - * A reference passed to ff_filter_frame (or the deprecated - ff_start_frame) is given away and must no longer be used. - - * A reference created with avfilter_ref_buffer belongs to the code that + * A reference created with av_frame_ref() belongs to the code that created it. * A reference obtained with ff_get_video_buffer or ff_get_audio_buffer @@ -95,89 +90,32 @@ Buffer references ownership and permissions Link reference fields --------------------- - The AVFilterLink structure has a few AVFilterBufferRef fields. The - cur_buf and out_buf were used with the deprecated - start_frame/draw_slice/end_frame API and should no longer be used. - src_buf and partial_buf are used by libavfilter internally - and must not be accessed by filters. + The AVFilterLink structure has a few AVFrame fields. + + partial_buf is used by libavfilter internally and must not be accessed + by filters. + + fifo contains frames queued in the filter's input. They belong to the + framework until they are taken by the filter. Reference permissions --------------------- - The AVFilterBufferRef structure has a perms field that describes what - the code that owns the reference is allowed to do to the buffer data. - Different references for the same buffer can have different permissions. + Since the same frame data can be shared by several frames, modifying may + have unintended consequences. A frame is considered writable if only one + reference to it exists. The code owning that reference it then allowed + to modify the data. - For video filters that implement the deprecated - start_frame/draw_slice/end_frame API, the permissions only apply to the - parts of the buffer that have already been covered by the draw_slice - method. + A filter can check if a frame is writable by using the + av_frame_is_writable() function. - The value is a binary OR of the following constants: + A filter can ensure that a frame is writable at some point of the code + by using the ff_inlink_make_frame_writable() function. It will duplicate + the frame if needed. - * AV_PERM_READ: the owner can read the buffer data; this is essentially - always true and is there for self-documentation. - - * AV_PERM_WRITE: the owner can modify the buffer data. - - * AV_PERM_PRESERVE: the owner can rely on the fact that the buffer data - will not be modified by previous filters. - - * AV_PERM_REUSE: the owner can output the buffer several times, without - modifying the data in between. - - * AV_PERM_REUSE2: the owner can output the buffer several times and - modify the data in between (useless without the WRITE permissions). - - * AV_PERM_ALIGN: the owner can access the data using fast operations - that require data alignment. - - The READ, WRITE and PRESERVE permissions are about sharing the same - buffer between several filters to avoid expensive copies without them - doing conflicting changes on the data. - - The REUSE and REUSE2 permissions are about special memory for direct - rendering. For example a buffer directly allocated in video memory must - not modified once it is displayed on screen, or it will cause tearing; - it will therefore not have the REUSE2 permission. - - The ALIGN permission is about extracting part of the buffer, for - copy-less padding or cropping for example. - - - References received on input pads are guaranteed to have all the - permissions stated in the min_perms field and none of the permissions - stated in the rej_perms. - - References obtained by ff_get_video_buffer and ff_get_audio_buffer are - guaranteed to have at least all the permissions requested as argument. - - References created by avfilter_ref_buffer have the same permissions as - the original reference minus the ones explicitly masked; the mask is - usually ~0 to keep the same permissions. - - Filters should remove permissions on reference they give to output - whenever necessary. It can be automatically done by setting the - rej_perms field on the output pad. - - Here are a few guidelines corresponding to common situations: - - * Filters that modify and forward their frame (like drawtext) need the - WRITE permission. - - * Filters that read their input to produce a new frame on output (like - scale) need the READ permission on input and must request a buffer - with the WRITE permission. - - * Filters that intend to keep a reference after the filtering process - is finished (after filter_frame returns) must have the PRESERVE - permission on it and remove the WRITE permission if they create a new - reference to give it away. - - * Filters that intend to modify a reference they have kept after the end - of the filtering process need the REUSE2 permission and must remove - the PRESERVE permission if they create a new reference to give it - away. + A filter can ensure that the frame passed to the filter_frame() callback + is writable by setting the needs_writable flag on the corresponding + input pad. It does not apply to the activate() callback. Frame scheduling @@ -189,11 +127,100 @@ Frame scheduling Simple filters that output one frame for each input frame should not have to worry about it. + There are two design for filters: one using the filter_frame() and + request_frame() callbacks and the other using the activate() callback. + + The design using filter_frame() and request_frame() is legacy, but it is + suitable for filters that have a single input and process one frame at a + time. New filters with several inputs, that treat several frames at a time + or that require a special treatment at EOF should probably use the design + using activate(). + + activate + -------- + + This method is called when something must be done in a filter; the + definition of that "something" depends on the semantic of the filter. + + The callback must examine the status of the filter's links and proceed + accordingly. + + The status of output links is stored in the frame_wanted_out, status_in + and status_out fields and tested by the ff_outlink_frame_wanted() + function. If this function returns true, then the processing requires a + frame on this link and the filter is expected to make efforts in that + direction. + + The status of input links is stored by the status_in, fifo and + status_out fields; they must not be accessed directly. The fifo field + contains the frames that are queued in the input for processing by the + filter. The status_in and status_out fields contains the queued status + (EOF or error) of the link; status_in is a status change that must be + taken into account after all frames in fifo have been processed; + status_out is the status that have been taken into account, it is final + when it is not 0. + + The typical task of an activate callback is to first check the backward + status of output links, and if relevant forward it to the corresponding + input. Then, if relevant, for each input link: test the availability of + frames in fifo and process them; if no frame is available, test and + acknowledge a change of status using ff_inlink_acknowledge_status(); and + forward the result (frame or status change) to the corresponding input. + If nothing is possible, test the status of outputs and forward it to the + corresponding input(s). If still not possible, return FFERROR_NOT_READY. + + If the filters stores internally one or a few frame for some input, it + can consider them to be part of the FIFO and delay acknowledging a + status change accordingly. + + Example code: + + ret = ff_outlink_get_status(outlink); + if (ret) { + ff_inlink_set_status(inlink, ret); + return 0; + } + if (priv->next_frame) { + /* use it */ + return 0; + } + ret = ff_inlink_consume_frame(inlink, &frame); + if (ret < 0) + return ret; + if (ret) { + /* use it */ + return 0; + } + ret = ff_inlink_acknowledge_status(inlink, &status, &pts); + if (ret) { + /* flush */ + ff_outlink_set_status(outlink, status, pts); + return 0; + } + if (ff_outlink_frame_wanted(outlink)) { + ff_inlink_request_frame(inlink); + return 0; + } + return FFERROR_NOT_READY; + + The exact code depends on how similar the /* use it */ blocks are and + how related they are to the /* flush */ block, and needs to apply these + operations to the correct inlink or outlink if there are several. + + Macros are available to factor that when no extra processing is needed: + + FF_FILTER_FORWARD_STATUS_BACK(outlink, inlink); + FF_FILTER_FORWARD_STATUS_ALL(outlink, filter); + FF_FILTER_FORWARD_STATUS(inlink, outlink); + FF_FILTER_FORWARD_STATUS_ALL(inlink, filter); + FF_FILTER_FORWARD_WANTED(outlink, inlink); + filter_frame ------------ - This method is called when a frame is pushed to the filter's input. It - can be called at any time except in a reentrant way. + For filters that do not use the activate() callback, this method is + called when a frame is pushed to the filter's input. It can be called at + any time except in a reentrant way. If the input frame is enough to produce output, then the filter should push the output frames on the output link immediately. @@ -222,9 +249,10 @@ Frame scheduling request_frame ------------- - This method is called when a frame is wanted on an output. + For filters that do not use the activate() callback, this method is + called when a frame is wanted on an output. - For an input, it should directly call filter_frame on the corresponding + For a source, it should directly call filter_frame on the corresponding output. For a filter, if there are queued frames already ready, one of these @@ -254,16 +282,7 @@ Frame scheduling } return 0; - Note that, except for filters that can have queued frames, request_frame - does not push frames: it requests them to its input, and as a reaction, - the filter_frame method possibly will be called and do the work. - -Legacy API -========== - - Until libavfilter 3.23, the filter_frame method was split: - - - for video filters, it was made of start_frame, draw_slice (that could be - called several times on distinct parts of the frame) and end_frame; - - - for audio filters, it was called filter_samples. + Note that, except for filters that can have queued frames and sources, + request_frame does not push frames: it requests them to its input, and + as a reaction, the filter_frame method possibly will be called and do + the work.