avutil/hwcontext_d3d12va: remove an unused function
It caused lacking a public declaration build error with -Werror=missing-prototypes. Since DXGI_FORMAT is moved to public since patch set V10, this function is no longer useful. Now remove it. Signed-off-by: Tong Wu <tong1.wu@intel.com> Signed-off-by: James Almer <jamrial@gmail.com>
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@ -71,15 +71,6 @@ static void d3d12va_default_unlock(void *ctx)
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ReleaseMutex(ctx);
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}
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DXGI_FORMAT av_d3d12va_map_sw_to_hw_format(enum AVPixelFormat pix_fmt)
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{
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switch (pix_fmt) {
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case AV_PIX_FMT_NV12:return DXGI_FORMAT_NV12;
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case AV_PIX_FMT_P010:return DXGI_FORMAT_P010;
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default: return DXGI_FORMAT_UNKNOWN;
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}
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}
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static int d3d12va_fence_completion(AVD3D12VASyncContext *psync_ctx)
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{
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uint64_t completion = ID3D12Fence_GetCompletedValue(psync_ctx->fence);
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