channel_layout: add new channel positions supported by xHE-AAC
apichanges will be updated upon merging, as well as a version bump.
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@ -75,6 +75,10 @@ static const struct channel_name channel_names[] = {
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[AV_CHAN_BOTTOM_FRONT_CENTER ] = { "BFC", "bottom front center" },
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[AV_CHAN_BOTTOM_FRONT_LEFT ] = { "BFL", "bottom front left" },
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[AV_CHAN_BOTTOM_FRONT_RIGHT ] = { "BFR", "bottom front right" },
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[AV_CHAN_SIDE_SURROUND_LEFT ] = { "SSL", "side surround left" },
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[AV_CHAN_SIDE_SURROUND_RIGHT ] = { "SSR", "side surround right" },
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[AV_CHAN_TOP_SURROUND_LEFT ] = { "TTL", "top surround left" },
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[AV_CHAN_TOP_SURROUND_RIGHT ] = { "TTR", "top surround right" },
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};
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void av_channel_name_bprint(AVBPrint *bp, enum AVChannel channel_id)
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@ -79,6 +79,10 @@ enum AVChannel {
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AV_CHAN_BOTTOM_FRONT_CENTER,
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AV_CHAN_BOTTOM_FRONT_LEFT,
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AV_CHAN_BOTTOM_FRONT_RIGHT,
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AV_CHAN_SIDE_SURROUND_LEFT, ///< +90 degrees, Lss, SiL
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AV_CHAN_SIDE_SURROUND_RIGHT, ///< -90 degrees, Rss, SiR
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AV_CHAN_TOP_SURROUND_LEFT, ///< +110 degrees, Lvs, TpLS
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AV_CHAN_TOP_SURROUND_RIGHT, ///< -110 degrees, Rvs, TpRS
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/** Channel is empty can be safely skipped. */
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AV_CHAN_UNUSED = 0x200,
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@ -195,6 +199,10 @@ enum AVChannelOrder {
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#define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER )
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#define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT )
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#define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT )
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#define AV_CH_SIDE_SURROUND_LEFT (1ULL << AV_CHAN_SIDE_SURROUND_LEFT )
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#define AV_CH_SIDE_SURROUND_RIGHT (1ULL << AV_CHAN_SIDE_SURROUND_RIGHT )
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#define AV_CH_TOP_SURROUND_LEFT (1ULL << AV_CHAN_TOP_SURROUND_LEFT )
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#define AV_CH_TOP_SURROUND_RIGHT (1ULL << AV_CHAN_TOP_SURROUND_RIGHT )
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/**
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* @}
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