/* * Direct3D 12 AV1 HW acceleration * * copyright (c) 2022-2023 Wu Jianhua * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config_components.h" #include "libavutil/avassert.h" #include "libavutil/hwcontext_d3d12va_internal.h" #include "libavutil/mem.h" #include "av1dec.h" #include "dxva2_internal.h" #include "d3d12va_decode.h" #define MAX_TILES 256 typedef struct D3D12AV1DecodeContext { D3D12VADecodeContext ctx; uint8_t *bitstream_buffer; } D3D12AV1DecodeContext; #define D3D12_AV1_DECODE_CONTEXT(avctx) ((D3D12AV1DecodeContext *)D3D12VA_DECODE_CONTEXT(avctx)) typedef struct AV1DecodePictureContext { DXVA_PicParams_AV1 pp; unsigned tile_count; DXVA_Tile_AV1 tiles[MAX_TILES]; uint8_t *bitstream; unsigned bitstream_size; } AV1DecodePictureContext; static int d3d12va_av1_start_frame(AVCodecContext *avctx, av_unused const uint8_t *buffer, av_unused uint32_t size) { const AV1DecContext *h = avctx->priv_data; AV1DecodePictureContext *ctx_pic = h->cur_frame.hwaccel_picture_private; D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx); if (!ctx) return -1; av_assert0(ctx_pic); ctx->used_mask = 0; if (ff_dxva2_av1_fill_picture_parameters(avctx, (AVDXVAContext *)ctx, &ctx_pic->pp) < 0) return -1; ctx_pic->bitstream = NULL; ctx_pic->bitstream_size = 0; ctx_pic->tile_count = 0; return 0; } static int d3d12va_av1_decode_slice(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size) { const AV1DecContext *h = avctx->priv_data; const AV1RawFrameHeader *frame_header = h->raw_frame_header; AV1DecodePictureContext *ctx_pic = h->cur_frame.hwaccel_picture_private; int offset = 0; uint32_t tg_start, tg_end; ctx_pic->tile_count = frame_header->tile_cols * frame_header->tile_rows; if (ctx_pic->tile_count > MAX_TILES) return AVERROR(ENOSYS); if (ctx_pic->tile_count == h->tg_end - h->tg_start + 1) { tg_start = 0; tg_end = ctx_pic->tile_count - 1; ctx_pic->bitstream = (uint8_t *)buffer; ctx_pic->bitstream_size = size; } else { ctx_pic->bitstream = D3D12_AV1_DECODE_CONTEXT(avctx)->bitstream_buffer; memcpy(ctx_pic->bitstream + ctx_pic->bitstream_size, buffer, size); tg_start = h->tg_start; tg_end = h->tg_end; offset = ctx_pic->bitstream_size; ctx_pic->bitstream_size += size; } for (uint32_t tile_num = tg_start; tile_num <= tg_end; tile_num++) { ctx_pic->tiles[tile_num].DataOffset = offset + h->tile_group_info[tile_num].tile_offset; ctx_pic->tiles[tile_num].DataSize = h->tile_group_info[tile_num].tile_size; ctx_pic->tiles[tile_num].row = h->tile_group_info[tile_num].tile_row; ctx_pic->tiles[tile_num].column = h->tile_group_info[tile_num].tile_column; ctx_pic->tiles[tile_num].anchor_frame = 0xFF; } return 0; } static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer) { const AV1DecContext *h = avctx->priv_data; AV1DecodePictureContext *ctx_pic = h->cur_frame.hwaccel_picture_private; void *mapped_data; D3D12_VIDEO_DECODE_FRAME_ARGUMENT *args = &input_args->FrameArguments[input_args->NumFrameArguments++]; args->Type = D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL; args->Size = sizeof(DXVA_Tile_AV1) * ctx_pic->tile_count; args->pData = ctx_pic->tiles; input_args->CompressedBitstream = (D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM){ .pBuffer = buffer, .Offset = 0, .Size = ctx_pic->bitstream_size, }; if (FAILED(ID3D12Resource_Map(buffer, 0, NULL, &mapped_data))) { av_log(avctx, AV_LOG_ERROR, "Failed to map D3D12 Buffer resource!\n"); return AVERROR(EINVAL); } memcpy(mapped_data, ctx_pic->bitstream, ctx_pic->bitstream_size); ID3D12Resource_Unmap(buffer, 0, NULL); return 0; } static int d3d12va_av1_end_frame(AVCodecContext *avctx) { int ret; const AV1DecContext *h = avctx->priv_data; AV1DecodePictureContext *ctx_pic = h->cur_frame.hwaccel_picture_private; if (ctx_pic->tiles <= 0 || ctx_pic->bitstream_size <= 0) return -1; ret = ff_d3d12va_common_end_frame(avctx, h->cur_frame.f, &ctx_pic->pp, sizeof(ctx_pic->pp), NULL, 0, update_input_arguments); return ret; } static int d3d12va_av1_decode_init(AVCodecContext *avctx) { D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx); D3D12AV1DecodeContext *av1_ctx = D3D12_AV1_DECODE_CONTEXT(avctx); DXVA_PicParams_AV1 pp; int ret; if (avctx->profile != AV_PROFILE_AV1_MAIN) return AVERROR(EINVAL); ctx->cfg.DecodeProfile = D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0; ctx->max_num_ref = FF_ARRAY_ELEMS(pp.RefFrameMapTextureIndex) + 1; ret = ff_d3d12va_decode_init(avctx); if (ret < 0) return ret; if (!av1_ctx->bitstream_buffer) { av1_ctx->bitstream_buffer = av_malloc(ff_d3d12va_get_suitable_max_bitstream_size(avctx)); if (!av1_ctx->bitstream_buffer) return AVERROR(ENOMEM); } return 0; } static int d3d12va_av1_decode_uninit(AVCodecContext *avctx) { D3D12AV1DecodeContext *ctx = D3D12_AV1_DECODE_CONTEXT(avctx); if (ctx->bitstream_buffer) av_freep(&ctx->bitstream_buffer); return ff_d3d12va_decode_uninit(avctx); } #if CONFIG_AV1_D3D12VA_HWACCEL const FFHWAccel ff_av1_d3d12va_hwaccel = { .p.name = "av1_d3d12va", .p.type = AVMEDIA_TYPE_VIDEO, .p.id = AV_CODEC_ID_AV1, .p.pix_fmt = AV_PIX_FMT_D3D12, .init = d3d12va_av1_decode_init, .uninit = d3d12va_av1_decode_uninit, .start_frame = d3d12va_av1_start_frame, .decode_slice = d3d12va_av1_decode_slice, .end_frame = d3d12va_av1_end_frame, .frame_params = ff_d3d12va_common_frame_params, .frame_priv_data_size = sizeof(AV1DecodePictureContext), .priv_data_size = sizeof(D3D12AV1DecodeContext), }; #endif