/* * Direct3D 12 h264 HW acceleration * * copyright (c) 2022-2023 Wu Jianhua * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config_components.h" #include "libavutil/avassert.h" #include "h264dec.h" #include "h264data.h" #include "h264_ps.h" #include "mpegutils.h" #include "dxva2_internal.h" #include "d3d12va_decode.h" #include "libavutil/hwcontext_d3d12va_internal.h" #include typedef struct H264DecodePictureContext { DXVA_PicParams_H264 pp; DXVA_Qmatrix_H264 qm; unsigned slice_count; DXVA_Slice_H264_Short slice_short[MAX_SLICES]; const uint8_t *bitstream; unsigned bitstream_size; } H264DecodePictureContext; static void fill_slice_short(DXVA_Slice_H264_Short *slice, unsigned position, unsigned size) { memset(slice, 0, sizeof(*slice)); slice->BSNALunitDataLocation = position; slice->SliceBytesInBuffer = size; slice->wBadSliceChopping = 0; } static int d3d12va_h264_start_frame(AVCodecContext *avctx, av_unused const uint8_t *buffer, av_unused uint32_t size) { const H264Context *h = avctx->priv_data; H264DecodePictureContext *ctx_pic = h->cur_pic_ptr->hwaccel_picture_private; D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx); if (!ctx) return -1; av_assert0(ctx_pic); ctx->used_mask = 0; ff_dxva2_h264_fill_picture_parameters(avctx, (AVDXVAContext *)ctx, &ctx_pic->pp); ff_dxva2_h264_fill_scaling_lists(avctx, (AVDXVAContext *)ctx, &ctx_pic->qm); ctx_pic->slice_count = 0; ctx_pic->bitstream_size = 0; ctx_pic->bitstream = NULL; return 0; } static int d3d12va_h264_decode_slice(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size) { unsigned position; const H264Context *h = avctx->priv_data; const H264SliceContext *sl = &h->slice_ctx[0]; const H264Picture *current_picture = h->cur_pic_ptr; H264DecodePictureContext *ctx_pic = current_picture->hwaccel_picture_private; if (ctx_pic->slice_count >= MAX_SLICES) return AVERROR(ERANGE); if (!ctx_pic->bitstream) ctx_pic->bitstream = buffer; ctx_pic->bitstream_size += size; position = buffer - ctx_pic->bitstream; fill_slice_short(&ctx_pic->slice_short[ctx_pic->slice_count], position, size); ctx_pic->slice_count++; if (sl->slice_type != AV_PICTURE_TYPE_I && sl->slice_type != AV_PICTURE_TYPE_SI) ctx_pic->pp.wBitFields &= ~(1 << 15); /* Set IntraPicFlag to 0 */ return 0; } #define START_CODE 65536 #define START_CODE_SIZE 3 static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer) { const H264Context *h = avctx->priv_data; const H264Picture *current_picture = h->cur_pic_ptr; H264DecodePictureContext *ctx_pic = current_picture->hwaccel_picture_private; int i; uint8_t *mapped_data, *mapped_ptr; DXVA_Slice_H264_Short *slice; D3D12_VIDEO_DECODE_FRAME_ARGUMENT *args; if (FAILED(ID3D12Resource_Map(buffer, 0, NULL, (void **)&mapped_data))) { av_log(avctx, AV_LOG_ERROR, "Failed to map D3D12 Buffer resource!\n"); return AVERROR(EINVAL); } mapped_ptr = mapped_data; for (i = 0; i < ctx_pic->slice_count; i++) { UINT position, size; slice = &ctx_pic->slice_short[i]; position = slice->BSNALunitDataLocation; size = slice->SliceBytesInBuffer; slice->SliceBytesInBuffer += START_CODE_SIZE; slice->BSNALunitDataLocation = mapped_ptr - mapped_data; *(uint32_t *)mapped_ptr = START_CODE; mapped_ptr += START_CODE_SIZE; memcpy(mapped_ptr, &ctx_pic->bitstream[position], size); mapped_ptr += size; } ID3D12Resource_Unmap(buffer, 0, NULL); input_args->CompressedBitstream = (D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM){ .pBuffer = buffer, .Offset = 0, .Size = mapped_ptr - mapped_data, }; args = &input_args->FrameArguments[input_args->NumFrameArguments++]; args->Type = D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL; args->Size = sizeof(DXVA_Slice_H264_Short) * ctx_pic->slice_count; args->pData = ctx_pic->slice_short; return 0; } static int d3d12va_h264_end_frame(AVCodecContext *avctx) { H264Context *h = avctx->priv_data; H264DecodePictureContext *ctx_pic = h->cur_pic_ptr->hwaccel_picture_private; H264SliceContext *sl = &h->slice_ctx[0]; int ret; if (ctx_pic->slice_count <= 0 || ctx_pic->bitstream_size <= 0) return -1; ret = ff_d3d12va_common_end_frame(avctx, h->cur_pic_ptr->f, &ctx_pic->pp, sizeof(ctx_pic->pp), &ctx_pic->qm, sizeof(ctx_pic->qm), update_input_arguments); if (!ret) ff_h264_draw_horiz_band(h, sl, 0, h->avctx->height); return ret; } static int d3d12va_h264_decode_init(AVCodecContext *avctx) { D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx); DXVA_PicParams_H264 pp; ctx->cfg.DecodeProfile = D3D12_VIDEO_DECODE_PROFILE_H264; ctx->max_num_ref = FF_ARRAY_ELEMS(pp.RefFrameList) + 1; return ff_d3d12va_decode_init(avctx); } #if CONFIG_H264_D3D12VA_HWACCEL const FFHWAccel ff_h264_d3d12va_hwaccel = { .p.name = "h264_d3d12va", .p.type = AVMEDIA_TYPE_VIDEO, .p.id = AV_CODEC_ID_H264, .p.pix_fmt = AV_PIX_FMT_D3D12, .init = d3d12va_h264_decode_init, .uninit = ff_d3d12va_decode_uninit, .start_frame = d3d12va_h264_start_frame, .decode_slice = d3d12va_h264_decode_slice, .end_frame = d3d12va_h264_end_frame, .frame_params = ff_d3d12va_common_frame_params, .frame_priv_data_size = sizeof(H264DecodePictureContext), .priv_data_size = sizeof(D3D12VADecodeContext), }; #endif