/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVUTIL_HWCONTEXT_QSV_H #define AVUTIL_HWCONTEXT_QSV_H #include /** * @file * An API-specific header for AV_HWDEVICE_TYPE_QSV. * * AVHWFramesContext.pool must contain AVBufferRefs whose data pointer points * to a mfxFrameSurface1 struct. */ /** * This struct is allocated as AVHWDeviceContext.hwctx */ typedef struct AVQSVDeviceContext { mfxSession session; /** * The mfxLoader handle used for mfxSession creation * * This field is only available for oneVPL user. For non-oneVPL user, this * field must be set to NULL. * * Filled by the user before calling av_hwdevice_ctx_init() and should be * cast to mfxLoader handle. Deallocating the AVHWDeviceContext will always * release this interface. */ void *loader; } AVQSVDeviceContext; /** * This struct is allocated as AVHWFramesContext.hwctx */ typedef struct AVQSVFramesContext { /** * A pointer to a mfxFrameSurface1 struct * * It is available when nb_surfaces is non-zero. */ mfxFrameSurface1 *surfaces; /** * Number of frames in the pool * * It is 0 for dynamic frame pools or AVHWFramesContext.initial_pool_size * for fixed frame pools. * * Note only oneVPL GPU runtime 2.9+ can support dynamic frame pools * on d3d11va or vaapi */ int nb_surfaces; /** * A combination of MFX_MEMTYPE_* describing the frame pool. */ int frame_type; /** * A pointer to a mfxFrameInfo struct * * It is available when nb_surfaces is 0, all buffers allocated from the * pool have the same mfxFrameInfo. */ mfxFrameInfo *info; } AVQSVFramesContext; #endif /* AVUTIL_HWCONTEXT_QSV_H */